Monster
Unawakened Form
Awakened Form

Fire anubis

khmun

Support

★★★★

Devilmons

12

Awaken Bonus

Strengthen skill: Power-up [Pierce Soul].

Essence to Awaken

12 15 7 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increase the Attack Speed of ally monsters by 19%.

[Skill 1]

Pierce Soul

Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.

Multiplier: 200% ATK x2

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

[Skill 1]

Pierce Soul (Strengthened)

Attacks the enemy 2 times to disturb the HP recovery for 2 turns with a 30% chance each. The damage also increases with your Attack Speed.

Multiplier: (Spd+120)/1.1)% x2

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

[Skill 2]

Soul Devourer

Deals damage proportionate to your max HP to an enemy target and recovers 50% of the damage dealt as HP. The damage increases as the enemy's HP becomes lower.
(Reusable in 3 turn(s))

Multiplier: 40% ~ 70% MAX HP

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Savior (Passive)

On each turn, grants a shield which is equivalent to 20% of your HP and last for 2 turns to an ally with the lowest HP ratio.
[Automatic Effect]

Multiplier: 20% MAX HP

Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Shield +10%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3045

Max: 5175

Min: 182

Max: 309

Min: 192

Max: 327

★★★★★ 35

Min: 4140

Max: 7020

Min: 247

Max: 420

Min: 261

Max: 444

★★★★★★ 40

Min: 5625

Max: 9555

Min: 336

Max: 571

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 143

Max: 244

Min: 189

Max: 321

★★★★★ 35

Min: 3915

Max: 6660

Min: 195

Max: 331

Min: 257

Max: 436

★★★★★★ 40

Min: 5325

Max: 9060

Min: 265

Max: 450

Min: 349

Max: 593

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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