Monster
Unawakened Form
Awakened Form

Fire slayer

karnal

HP

★★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increase the HP of ally monsters in the Arena by 44%.

[Skill 1]

Rage Explosion

Attacks the enemy and provokes the enemy for 1 turn with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 1.7*{ATK} + 0.19*{MAX HP}

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Sword of Gluttony

Attacks the enemy 3 times, absorbing the Attack Bar by 20% each, and recovers your HP by 30% of the damage dealt. The damage of this attack is proportionate to your MAX HP.
(Reusable in 3 turn(s))

Multiplier: 0.9*{ATK} + 0.09*{MAX HP} x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

[Skill 3]

Sword Rain

Attacks all enemies 3 times to inflict damage proportional to your MAX HP. Also, each attack decreases the Attack Bar by 30%, decreases the Attack Speed for 2 turns, and Stuns them for 1 turn with a 50% chance respectively.
(Reusable in 5 turn(s))

Multiplier: 0.1*{MAX HP} x3

Lv.2 Damage +10%
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5130

Max: 8715

Min: 252

Max: 428

Min: 261

Max: 444

★★★★★★ 40

Min: 6975

Max: 11850

Min: 342

Max: 582

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5700

Max: 9690

Min: 266

Max: 452

Min: 280

Max: 476

★★★★★★ 40

Min: 7755

Max: 13170

Min: 362

Max: 615

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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