Monster
Unawakened Form
Awakened Form

Dark mummy

karakum

HP

★★★

Devilmons

11

Awaken Bonus

Leader skill: Increases the Resistance of ally monsters with Dark attribute by 38%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters with Dark attribute by 38%.

[Skill 1]

Touch of Corruption

Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.

Multiplier: (50% ATK + 8% MAX HP) x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Smother

Attacks all enemies and disturbs their HP recover for 2 turns with a 75% chance. The damage of this attack will increase according to your MAX HP.
(Reusable in 4 turn(s))

Multiplier: 80% ATK + 18% MAX HP

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1

[Skill 3]

Cursed Body (Passive)

At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you've lost. This effect will only activate on this Monsters turn.
[Automatic Effect]

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 116

Max: 209

Min: 114

Max: 205

★★★★ 30

Min: 2880

Max: 4905

Min: 168

Max: 285

Min: 164

Max: 279

★★★★★ 35

Min: 3915

Max: 6660

Min: 228

Max: 387

Min: 223

Max: 379

★★★★★★ 40

Min: 5325

Max: 9060

Min: 310

Max: 527

Min: 304

Max: 516

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2295

Max: 4125

Min: 126

Max: 227

Min: 121

Max: 218

★★★★ 30

Min: 3300

Max: 5610

Min: 182

Max: 309

Min: 175

Max: 297

★★★★★ 35

Min: 4485

Max: 7635

Min: 247

Max: 420

Min: 238

Max: 404

★★★★★★ 40

Min: 6105

Max: 10380

Min: 336

Max: 571

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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