Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water griffon

Kahn

HP

★★★

Devilmons / 2nd Awaken

12 5

Awaken Bonus

New skill: Acquire [Pursuit].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 30%.

[Skill 1]

Snatch

Attacks the enemy with razor-sharp claws, Damage increases accordingly to your Attack Speed.

Multiplier: (Spd+90)/0.55)% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Body Slam

Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 510% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Pursuit

Pursuits the enemy and inflicts a critical wound. The damage is proportionate to your MAX HP and Attack Speed.
(Reusable in 4 turn(s))

Multiplier: (Spd+60)/7)%

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 30%.

[Skill 1]

Snatch

Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.

Multiplier: {ATK}*({SPD} + 90)/45

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Body Slam

Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. After the attack, your Attack Bar increases by 30% for each harmful effect granted on the enemy target.
(Reusable in 2 turn(s))

Multiplier: 5.9*{ATK}

Lv.2 Attack Bar Recovery +5%
Lv.3 Attack Bar Recovery +10%

[Skill 3]

Pursuit

Pursuits the enemy and inflicts a critical wound. The damage is proportionate to your MAX HP and Attack Speed.
(Reusable in 3 turn(s))

Multiplier: {MAX HP}*({SPD} + 60.0)/620

Lv.2 Damage +20%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
110 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2550

Max: 4590

Min: 73

Max: 131

Min: 121

Max: 218

★★★★ 30

Min: 3660

Max: 6240

Min: 105

Max: 178

Min: 175

Max: 297

★★★★★ 35

Min: 4995

Max: 8475

Min: 143

Max: 242

Min: 238

Max: 404

★★★★★★ 40

Min: 6780

Max: 11535

Min: 194

Max: 329

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2835

Max: 5100

Min: 78

Max: 140

Min: 133

Max: 240

★★★★ 30

Min: 4080

Max: 6945

Min: 112

Max: 190

Min: 192

Max: 327

★★★★★ 35

Min: 5565

Max: 9450

Min: 152

Max: 258

Min: 261

Max: 444

★★★★★★ 40

Min: 7560

Max: 12840

Min: 207

Max: 351

Min: 355

Max: 604

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2910

Max: 5235

Min: 109

Max: 196

Min: 145

Max: 262

★★★★ 30

Min: 4180

Max: 7125

Min: 157

Max: 267

Min: 209

Max: 356

★★★★★ 35

Min: 5700

Max: 9690

Min: 214

Max: 363

Min: 285

Max: 484

★★★★★★ 40

Min: 7755

Max: 13170

Min: 291

Max: 494

Min: 387

Max: 659

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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