Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water pixie

kacey

Support

★★

Devilmons / 2nd Awaken

16 6

Awaken Bonus

New skill: Acquire [Shooting Star].

Essence to Awaken

20 15

Obtainable From

Skills

[Skill 1]

Spirit Ball

Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

Multiplier: 360% ATK + 20 Damage

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

[Skill 2]

Decelerate

Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target.
(Reusable in 4 turn(s))

Multiplier: 210% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Shooting Star

Summons shooting stars that attacks enemies randomly. The inflicted damage increases if the same target gets hit again.
(Reusable in 4 turn(s))

Multiplier: 160% ATK ~ 640% ATK x4

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Spirit Ball

Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

Multiplier: 440% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%

[Skill 2]

Decelerate

Attacks all enemies, decreasing their Attack Speed and Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 250% ATK

Lv.2 Damage +10%
Lv.3 Damage +15%

[Skill 3]

Shooting Star

Summons shooting stars that attack enemies randomly and blocks beneficial effects to be granted on them for 2 turns with an 80% chance. The inflicted damage increases if the same target gets hit again.
(Reusable in 3 turn(s))

Multiplier: 200% ATK x4

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +20%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
110 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1200

Max: 2280

Min: 72

Max: 136

Min: 64

Max: 121

★★★ 25

Min: 1815

Max: 3270

Min: 109

Max: 196

Min: 97

Max: 175

★★★★ 30

Min: 2625

Max: 4455

Min: 157

Max: 267

Min: 140

Max: 238

★★★★★ 35

Min: 3570

Max: 6060

Min: 214

Max: 363

Min: 190

Max: 323

★★★★★★ 40

Min: 4845

Max: 8235

Min: 291

Max: 494

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1335

Max: 2550

Min: 80

Max: 152

Min: 70

Max: 133

★★★ 25

Min: 2040

Max: 3660

Min: 121

Max: 218

Min: 107

Max: 192

★★★★ 30

Min: 2940

Max: 4995

Min: 175

Max: 297

Min: 154

Max: 261

★★★★★ 35

Min: 3990

Max: 6780

Min: 238

Max: 404

Min: 209

Max: 355

★★★★★★ 40

Min: 5430

Max: 9225

Min: 323

Max: 549

Min: 284

Max: 483

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1530

Max: 2910

Min: 102

Max: 194

Min: 91

Max: 173

★★★ 25

Min: 2325

Max: 4185

Min: 155

Max: 279

Min: 138

Max: 249

★★★★ 30

Min: 3345

Max: 5700

Min: 223

Max: 380

Min: 199

Max: 339

★★★★★ 35

Min: 4560

Max: 7755

Min: 304

Max: 517

Min: 271

Max: 460

★★★★★★ 40

Min: 6195

Max: 10545

Min: 413

Max: 703

Min: 368

Max: 626

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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