Monster
Unawakened Form
Awakened Form

Dark vagabond

jubelle

Defense

★★★

Devilmons

13

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Slash Rocks

Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 100% ATK + 18& MAX HP

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

[Skill 2]

Taunting Strike

Attacks an enemy with a humiliating strike, provoking the target with an 80% chance. This attack will deal more damage according to your MAX HP.
(Reusable in 3 turn(s))

Multiplier: 190% ATK + 26% MAX HP

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Wanderer (Passive)

Decreases the chances of receiving a Critical Hit by 50%, and decreases the cooltime of your skill each time you're attacked.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1920

Max: 3465

Min: 107

Max: 192

Min: 128

Max: 231

★★★★ 30

Min: 2775

Max: 4725

Min: 154

Max: 261

Min: 185

Max: 315

★★★★★ 35

Min: 3780

Max: 6420

Min: 209

Max: 355

Min: 252

Max: 428

★★★★★★ 40

Min: 5130

Max: 8730

Min: 284

Max: 483

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
113 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2175

Max: 3930

Min: 109

Max: 196

Min: 145

Max: 262

★★★★ 30

Min: 3135

Max: 5340

Min: 157

Max: 267

Min: 209

Max: 356

★★★★★ 35

Min: 4275

Max: 7260

Min: 214

Max: 363

Min: 285

Max: 484

★★★★★★ 40

Min: 5805

Max: 9885

Min: 291

Max: 494

Min: 387

Max: 659

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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