Monster
Unawakened Form
Awakened Form

Dark viking

janssen

HP

★★★

Devilmons

17

Awaken Bonus

New skill: Acquire [Furious March].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters by 10%.

[Skill 1]

Throwing Axe

Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Crushing Armor

Attacks the enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation.
(Reusable in 4 turn(s))

Multiplier: (750% ~ 400% ATK) + 350% HP Rate

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Furious March

Revives all fallen allies with little HP and increases all allies' Attack Speed for 2 turns. Increases the allies' Attack Bar by 30% each according to the no. of revived allies.
(Reusable in 13 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 114

Max: 205

Min: 128

Max: 231

★★★★ 30

Min: 2625

Max: 4455

Min: 164

Max: 279

Min: 185

Max: 315

★★★★★ 35

Min: 3570

Max: 6060

Min: 223

Max: 379

Min: 252

Max: 428

★★★★★★ 40

Min: 4845

Max: 8235

Min: 304

Max: 516

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2580

Max: 4650

Min: 107

Max: 192

Min: 121

Max: 218

★★★★ 30

Min: 3720

Max: 6330

Min: 154

Max: 261

Min: 175

Max: 297

★★★★★ 35

Min: 5055

Max: 8595

Min: 209

Max: 355

Min: 238

Max: 404

★★★★★★ 40

Min: 6885

Max: 11700

Min: 284

Max: 483

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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