Monster
Unawakened Form
Awakened Form

Light undine

icasha

Support

★★★★

Devilmons

9

Awaken Bonus

Strengthen skill: Power-up [Light Drop].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters with Light attribute by 40%.

[Skill 1]

Dark Drop

Attacks the enemy with a quick flash of Light.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 1]

Light Drop (Strengthened)

Attacks an enemy with a small ray of light, removing a beneficial effect on the target if the attack lands as a Critical Hit.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

[Skill 2]

Mind Shock

Inflicts damage on an enemy with a strong shock and puts the target's skill on cool down.
(Reusable in 4 turn(s))

Multiplier: 500% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Absolute Defense

Removes up to 2 harmful effects on the ally target and makes the target Invincible for 3 turns.
(Reusable in 6 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2730

Max: 4635

Min: 182

Max: 309

Min: 213

Max: 362

★★★★★ 35

Min: 3705

Max: 6300

Min: 247

Max: 420

Min: 290

Max: 492

★★★★★★ 40

Min: 5040

Max: 8565

Min: 336

Max: 571

Min: 394

Max: 670

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2940

Max: 4995

Min: 196

Max: 333

Min: 237

Max: 404

★★★★★ 35

Min: 3990

Max: 6780

Min: 266

Max: 452

Min: 323

Max: 549

★★★★★★ 40

Min: 5430

Max: 9225

Min: 362

Max: 615

Min: 439

Max: 747

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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