Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Wind Grim Reaper

hiva

Attack

★★★

Devilmons / 2nd Awaken

12 5

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters with Wind attribute by 30%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Wind attribute by 30%.

[Skill 1]

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.

Multiplier: 320% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

[Skill 2]

Deadly Swing

Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower.
(Reusable in 4 turn(s))

Multiplier: 220% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Death Penalty

Predicts the enemy's death with the wind of heavens. The damage increases as your HP decreases and the cooltime is removed if the enemy dies.
(Reusable in 4 turn(s))

Multiplier: 250% ATK ~ 410% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Wind attribute by 30%.

[Skill 1]

Grim Scythe

Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies and resets the cooldown time of [Death Penalty].

Multiplier: 4.4*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Deadly Swing

Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower.
(Reusable in 3 turn(s))

Multiplier: 2.7*{ATK}

Lv.2 Damage +20%

[Skill 3]

Death Penalty

Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies.
(Reusable in 3 turn(s))

Multiplier: {ATK}*(4.6 - 1.6*{Target Current HP %}) x3

Lv.2 Damage +10%
Lv.3 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
90 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2040

Max: 3660

Min: 153

Max: 275

Min: 75

Max: 135

★★★★ 30

Min: 2940

Max: 4995

Min: 220

Max: 374

Min: 108

Max: 184

★★★★★ 35

Min: 3990

Max: 6780

Min: 299

Max: 509

Min: 147

Max: 250

★★★★★★ 40

Min: 5430

Max: 9225

Min: 407

Max: 692

Min: 200

Max: 340

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
91 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1965

Max: 3540

Min: 167

Max: 301

Min: 102

Max: 183

★★★★ 30

Min: 2835

Max: 4815

Min: 241

Max: 410

Min: 147

Max: 250

★★★★★ 35

Min: 3855

Max: 6540

Min: 328

Max: 557

Min: 200

Max: 339

★★★★★★ 40

Min: 5235

Max: 8895

Min: 446

Max: 758

Min: 271

Max: 461

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
91 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2250

Max: 4065

Min: 184

Max: 332

Min: 114

Max: 205

★★★★ 30

Min: 3240

Max: 5520

Min: 265

Max: 452

Min: 164

Max: 279

★★★★★ 35

Min: 4425

Max: 7500

Min: 361

Max: 613

Min: 223

Max: 379

★★★★★★ 40

Min: 6000

Max: 10215

Min: 491

Max: 834

Min: 304

Max: 516

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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