Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water Grim Reaper

hemos

Attack

★★★

Devilmons / 2nd Awaken

14 5

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters with Water attribute by 30%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 30%.

[Skill 1]

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.

Multiplier: 320% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

[Skill 2]

Plague

Spreads a plague to all enemies with an 80% chance to inflict 2 Continuous Damage effects that lasts for 2 turns.
(Reusable in 5 turn(s))

Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

[Skill 3]

Frozen Soul

Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn.
(Reusable in 5 turn(s))

Multiplier: 610% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 30%.

[Skill 1]

Grim Scythe

Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.

Multiplier: 4.4*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +15%

[Skill 2]

Plague

Spreads a plague to all enemies with an 80% chance to inflict 2 Continuous Damage effects that lasts for 2 turns.
(Reusable in 3 turn(s))

[Skill 3]

Frozen Soul

Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn.
(Reusable in 3 turn(s))

Multiplier: 7.2*{ATK}

Lv.2 Damage +10%
Lv.3 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
90 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1635

Max: 2940

Min: 158

Max: 284

Min: 97

Max: 175

★★★★ 30

Min: 2355

Max: 4005

Min: 227

Max: 386

Min: 140

Max: 238

★★★★★ 35

Min: 3210

Max: 5445

Min: 309

Max: 525

Min: 190

Max: 323

★★★★★★ 40

Min: 4365

Max: 7410

Min: 420

Max: 714

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
91 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1785

Max: 3210

Min: 177

Max: 319

Min: 104

Max: 188

★★★★ 30

Min: 2565

Max: 4365

Min: 255

Max: 434

Min: 150

Max: 255

★★★★★ 35

Min: 3495

Max: 5940

Min: 347

Max: 589

Min: 204

Max: 347

★★★★★★ 40

Min: 4740

Max: 8070

Min: 471

Max: 801

Min: 278

Max: 472

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
91 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2040

Max: 3660

Min: 189

Max: 340

Min: 124

Max: 223

★★★★ 30

Min: 2940

Max: 4995

Min: 272

Max: 463

Min: 178

Max: 303

★★★★★ 35

Min: 3990

Max: 6780

Min: 371

Max: 630

Min: 242

Max: 412

★★★★★★ 40

Min: 5430

Max: 9225

Min: 504

Max: 856

Min: 329

Max: 560

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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