Monster
Unawakened Form
Awakened Form

Fire unicorn

helena

HP

★★★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Transformation: Human Form].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Skill 1]

Fire Horn

Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.

Multiplier: 180% ATK + 12% MAX HP

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Nature's Protection

Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 30% MAX HP

Lv.2 Shield +5%
Lv.3 Shield +5%
Lv.4 Shield +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Eternal Flame (Passive)

Reduces damage dealt by Water attributes by 50%.
[Automatic Effect]

[Skill 4]

Transformation: Human Form

Transforms into a Human Form and you'll be able to use new skill. The Attack Power will be increased proportionate to your MAX HP in Human Form, but your MAX HP will be decreased by 50%. Instantly gains another turn after transformation.
(Reusable in 2 turn(s))

Transformed Skills

[Skill 1]

Fire Horn (Human Form)

Attacks and Stuns the enemy for 1 turn with a 25% chance.

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Swaying Flames

Attacks all enemies to decrease their Defense and absorbs the Attack Bar by 10% each for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 320% ATK

Lv.2 Shield +5% (Mystical Creature)
Lv.3 Shield +5% (Mystical Creature)
Lv.4 Shield +10% (Mystical Creature)
Lv.5 Cooltime Turn -1

[Skill 3]

Soaring Wings (Passive)

Increases your Attack Bar by 25% with each attack if you get a Critical Hit.
[Automatic Effect]

[Skill 4]

Transformation: Mystical Form

Turns back into Mystical Creature. Instantly gains another turn, afterwards.
(Reusable in 2 turn(s))

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4200

Max: 7140

Min: 276

Max: 468

Min: 299

Max: 509

★★★★★★ 40

Min: 5715

Max: 9720

Min: 375

Max: 637

Min: 407

Max: 692

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4635

Max: 7875

Min: 295

Max: 500

Min: 323

Max: 549

★★★★★★ 40

Min: 6300

Max: 10710

Min: 400

Max: 681

Min: 439

Max: 747

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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