Monster
Unawakened Form
Awakened Form

Dark slayer

gurkha

HP

★★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increase the HP of ally monsters in the Arena by 44%.

[Skill 1]

Rage Explosion

Attacks the enemy and provokes the enemy for 1 turn with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 1.7*{ATK} + 0.19*{MAX HP}

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Sword of Burst

Attacks the enemy to provoke and to decrease Defense for 1 turn. This attack will deal more damage according to your MAX HP.
(Reusable in 3 turn(s))

Multiplier: 3.0*{ATK} + 0.2*{MAX HP}

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Ruler of Pain (Passive)

Your Attack Bar will be filled up and HP will be recovered by 20% if you get attacked during the turn of the provoked enemy.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5055

Max: 8595

Min: 257

Max: 436

Min: 261

Max: 444

★★★★★★ 40

Min: 6885

Max: 11700

Min: 349

Max: 593

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5625

Max: 9570

Min: 276

Max: 468

Min: 276

Max: 468

★★★★★★ 40

Min: 7650

Max: 13005

Min: 375

Max: 637

Min: 375

Max: 637

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com