Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Dark Warbear

gorgo

HP

★★

Devilmons / 2nd Awaken

13 5

Awaken Bonus

New skill: Acquire Charge].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Skill 1]

Thrash

Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 170% ATK + 15% MAX HP

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%

[Skill 2]

Roar

Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 20% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

[Skill 3]

Charge

Deals damage according to your MAX HP. This attack receives a 70% Critical Rate bonus and stuns the enemy for 1 turn when this attack lands as a Critical Hit.
(Reusable in 4 turn(s))

Multiplier: 40% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Thrash

Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy's Attack Bar by 25%.

Multiplier: 190% * {ATK} + 18% * {MAX HP}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Roar

Inflicts damage proportionate to your MAX HP to all enemies and decreases their Attack Power for 2 turns and Attack Bar by 15%.
(Reusable in 3 turn(s))

Multiplier: 24% MAX HP

Lv.2 Damage +20%

[Skill 3]

Charge (Passive)

Increases the chance of your attack landing as a Critical Hit by 20%. Stuns the enemy for 1 turn when the attack lands as a Critical Hit with a 50% chance.
[Automatic Effect]

Multiplier: 75% ATK

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1080

Max: 2040

Min: 48

Max: 91

Min: 96

Max: 182

★★★ 25

Min: 1635

Max: 2940

Min: 73

Max: 131

Min: 145

Max: 262

★★★★ 30

Min: 2355

Max: 4005

Min: 105

Max: 178

Min: 209

Max: 356

★★★★★ 35

Min: 3210

Max: 5445

Min: 143

Max: 242

Min: 285

Max: 484

★★★★★★ 40

Min: 4365

Max: 7410

Min: 194

Max: 329

Min: 387

Max: 659

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1635

Max: 3090

Min: 51

Max: 97

Min: 80

Max: 152

★★★ 25

Min: 2475

Max: 4455

Min: 78

Max: 140

Min: 121

Max: 218

★★★★ 30

Min: 3555

Max: 6060

Min: 112

Max: 190

Min: 175

Max: 297

★★★★★ 35

Min: 4845

Max: 8235

Min: 152

Max: 258

Min: 238

Max: 404

★★★★★★ 40

Min: 6585

Max: 11205

Min: 207

Max: 351

Min: 323

Max: 549

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1770

Max: 3360

Min: 77

Max: 145

Min: 101

Max: 191

★★★ 25

Min: 2685

Max: 4845

Min: 116

Max: 209

Min: 153

Max: 275

★★★★ 30

Min: 3870

Max: 6600

Min: 168

Max: 285

Min: 220

Max: 374

★★★★★ 35

Min: 5280

Max: 8955

Min: 228

Max: 387

Min: 299

Max: 509

★★★★★★ 40

Min: 7170

Max: 12180

Min: 310

Max: 527

Min: 407

Max: 692

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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