Monster
Unawakened Form
Awakened Form

Water taoist

gildong

Attack

★★★★

Devilmons

16

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

20 5 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters by 22%.

[Skill 1]

Fake Attack

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +10%

[Skill 2]

Angry Wave

Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target's Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn.
(Reusable in 4 turn(s))

Multiplier: 150% ATK x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

[Skill 3]

Destruct Evil

Inflicts great damage by attacking the enemy 4 times and decreases the defense for 2 turns with a 25% chance for each attack.
(Reusable in 4 turn(s))

Multiplier: 200% ATK x4

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2985

Max: 5085

Min: 220

Max: 374

Min: 157

Max: 267

★★★★★ 35

Min: 4065

Max: 6900

Min: 299

Max: 509

Min: 214

Max: 363

★★★★★★ 40

Min: 5520

Max: 9390

Min: 407

Max: 692

Min: 291

Max: 494

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★ 30

Min: 2775

Max: 4725

Min: 269

Max: 457

Min: 175

Max: 297

★★★★★ 35

Min: 3780

Max: 6420

Min: 366

Max: 622

Min: 238

Max: 404

★★★★★★ 40

Min: 5130

Max: 8730

Min: 497

Max: 845

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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