Monster
Unawakened Form
Awakened Form

Fire viking

geoffrey

Defense

★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Marauder (Passive)].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters by 15%.

[Skill 1]

Throwing Axe

Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Crushing Armor

Attacks the enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation.
(Reusable in 4 turn(s))

Multiplier: (750% ~ 400% ATK) + 350% HP Rate

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Marauder (Passive)

Recovers HP by 30% of the inflicted damage also stealing one beneficial effect.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1635

Max: 2940

Min: 112

Max: 201

Min: 143

Max: 258

★★★★ 30

Min: 2355

Max: 4005

Min: 161

Max: 273

Min: 206

Max: 351

★★★★★ 35

Min: 3210

Max: 5445

Min: 219

Max: 371

Min: 280

Max: 476

★★★★★★ 40

Min: 4365

Max: 7410

Min: 297

Max: 505

Min: 381

Max: 648

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1890

Max: 3405

Min: 126

Max: 227

Min: 148

Max: 266

★★★★ 30

Min: 2730

Max: 4635

Min: 182

Max: 309

Min: 213

Max: 362

★★★★★ 35

Min: 3705

Max: 6300

Min: 247

Max: 420

Min: 290

Max: 492

★★★★★★ 40

Min: 5040

Max: 8565

Min: 336

Max: 571

Min: 394

Max: 670

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com