Monster
Unawakened Form
Awakened Form

Water Beast Hunter

gangchun

Attack

★★★

Devilmons

9

Awaken Bonus

Leader skill: Increases the HP of ally monsters in the Arena by 21%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters in the Arena by 21%.

[Skill 1]

Aim Body

Attacks an enemy to inflict damage that ignores all damage reduction effects.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

[Skill 2]

Aim Head

Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect on the enemy.
(Reusable in 3 turn(s))

Multiplier: 550% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Master of Hunting (Passive)

Weakens the enemy's defense for 1 turn if you attack the enemy with no beneficial effects and freezes the enemy for 1 turn if you attack the enemy under a harmful effect.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1740

Max: 3135

Min: 128

Max: 231

Min: 119

Max: 214

★★★★ 30

Min: 2520

Max: 4275

Min: 185

Max: 315

Min: 171

Max: 291

★★★★★ 35

Min: 3420

Max: 5805

Min: 252

Max: 428

Min: 233

Max: 396

★★★★★★ 40

Min: 4650

Max: 7905

Min: 342

Max: 582

Min: 316

Max: 538

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1860

Max: 3345

Min: 155

Max: 279

Min: 121

Max: 218

★★★★ 30

Min: 2670

Max: 4545

Min: 223

Max: 380

Min: 175

Max: 297

★★★★★ 35

Min: 3630

Max: 6180

Min: 304

Max: 517

Min: 238

Max: 404

★★★★★★ 40

Min: 4935

Max: 8400

Min: 413

Max: 703

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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