Monster
Unawakened Form
Awakened Form

Dark Pirate Captain

frigate

Support

★★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Full Speed Ahead].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters in Guild Content by 33%.

[Skill 1]

Backspin Slash

Swiftly attacks an enemy and weaken its Defense for 1 turn with a 75% chance.

Multiplier: 370% ATK

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Bombardment

Orders the ship to fire a bombardment of 3 rounds to attack random targets . Each hit has a 75% chance of stunning the enemy for 1 turn.
(Reusable in 4 turn(s))

Multiplier: 300% ATK x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

[Skill 3]

Full Speed Ahead

Increases the Attack Bar of all allies by 50% each, and reduces the cool time of their skills by 1 turn each.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
107 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 182

Max: 309

Min: 185

Max: 315

★★★★★ 35

Min: 4275

Max: 7260

Min: 247

Max: 420

Min: 252

Max: 428

★★★★★★ 40

Min: 5805

Max: 9885

Min: 336

Max: 571

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
108 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3615

Max: 6150

Min: 189

Max: 321

Min: 199

Max: 339

★★★★★ 35

Min: 4920

Max: 8355

Min: 257

Max: 436

Min: 271

Max: 460

★★★★★★ 40

Min: 6690

Max: 11370

Min: 349

Max: 593

Min: 368

Max: 626

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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