Monster
Unawakened Form
Awakened Form

Light sylph

eredas

HP

★★★★

Devilmons

9

Awaken Bonus

Strengthen skill: Power-up [Cyclone].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters in the Dungeons by 24%.

[Skill 1]

Spirit Throw

Throws a small spirit at your enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 2]

Cyclone

Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns.
(Reusable in 4 turn(s))

Multiplier: 130% ATK x2

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

[Skill 2]

Cyclone (Strengthened)

Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns. The damage is proportionate to the enemy's MAX HP.
(Reusable in 4 turn(s))

Multiplier: (130% + 4%) ATK x2

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Double Cyclone

Attacks all enemies with a cyclone 4 times. Each attack has a 20% chance to stun the enemy and absorbs the Attack Bar by 20%.
(Reusable in 5 turn(s))

Multiplier: 110% ATK x4

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3240

Max: 5520

Min: 209

Max: 356

Min: 150

Max: 255

★★★★★ 35

Min: 4425

Max: 7500

Min: 285

Max: 484

Min: 204

Max: 347

★★★★★★ 40

Min: 6000

Max: 10215

Min: 387

Max: 659

Min: 278

Max: 472

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3660

Max: 6240

Min: 223

Max: 380

Min: 161

Max: 273

★★★★★ 35

Min: 4995

Max: 8475

Min: 304

Max: 517

Min: 219

Max: 371

★★★★★★ 40

Min: 6780

Max: 11535

Min: 413

Max: 703

Min: 297

Max: 505

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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