Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water fairy

elucia

Support

★★★

Devilmons / 2nd Awaken

16 5

Awaken Bonus

New skill: Acquire [Sleep Spell].

Essence to Awaken

5 10 10 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters by 20%.

[Skill 1]

Aqua Hurricane

Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn with a 20% chance.

Multiplier: 120% ATK x3

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +25%

[Skill 2]

Purify

Removes all harmful effects on the target ally and recovers its HP. The recovery amount is proportionate to the Attack Power.
(Reusable in 3 turn(s))

Multiplier: 400% ATK

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Sleep Spell

Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked.
(Reusable in 6 turn(s))

Multiplier: 600% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters by 20%.

[Skill 1]

Aqua Hurricane

Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn.

Multiplier: 140% ATK x3

Lv.2 Damage +15%

[Skill 2]

Purify

Removes all harmful effects on the target ally, increases the target's Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power.
(Reusable in 2 turn(s))

Multiplier: 480% ATK

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Attack Bar Recovery +20%

[Skill 3]

Sleep Spell

Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked.
(Reusable in 3 turn(s))

Multiplier: 700% ATK

Lv.2 Damage +20%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 107

Max: 192

Min: 136

Max: 244

★★★★ 30

Min: 2625

Max: 4455

Min: 154

Max: 261

Min: 196

Max: 333

★★★★★ 35

Min: 3570

Max: 6060

Min: 209

Max: 355

Min: 266

Max: 452

★★★★★★ 40

Min: 4845

Max: 8235

Min: 284

Max: 483

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 138

Max: 249

Min: 128

Max: 231

★★★★ 30

Min: 2880

Max: 4905

Min: 199

Max: 339

Min: 185

Max: 315

★★★★★ 35

Min: 3915

Max: 6660

Min: 271

Max: 460

Min: 252

Max: 428

★★★★★★ 40

Min: 5325

Max: 9060

Min: 368

Max: 626

Min: 342

Max: 582

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2220

Max: 3990

Min: 158

Max: 284

Min: 143

Max: 258

★★★★ 30

Min: 3195

Max: 5430

Min: 227

Max: 386

Min: 206

Max: 351

★★★★★ 35

Min: 4350

Max: 7380

Min: 309

Max: 525

Min: 280

Max: 476

★★★★★★ 40

Min: 5910

Max: 10050

Min: 420

Max: 714

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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