Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water High Elemental

ellena

Attack

★★★

Devilmons / 2nd Awaken

14 6

Awaken Bonus

New skill: Acquire [Ice Prison].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Critical Rate of ally monsters with Water attribute by 23%.

[Skill 1]

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance.

Multiplier: 380% ATK

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Tectonic Shift

Strikes an enemy with an attack strong enough to split the Earth. Ignores the enemy's Defense to inflict significant damage.
(Reusable in 4 turn(s))

Multiplier: 300% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Ice Prison

Puts the enemy in an ice prison and freezes them for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 530% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Critical Rate of ally monsters with Water attribute by 23%.

[Skill 1]

Cross Attack

Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance.

Multiplier: 450% ATK

Lv.2 Damage +15%
Lv.3 Harmful Effect Rate +20%

[Skill 2]

Tectonic Shift

Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Recovers the Attack Bar by 30% if the enemy gets defeated by this skill.
(Reusable in 3 turn(s))

Multiplier: 330% ATK

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 3]

Ice Prison

Puts the enemy in an ice prison, freezes the enemy for 2 turns and absorbs the Attack Bar by 30%.
(Reusable in 4 turn(s))

Multiplier: 650% ATK

Lv.2 Damage +10%
Lv.3 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1230

Max: 2220

Min: 160

Max: 288

Min: 121

Max: 218

★★★★ 30

Min: 1785

Max: 3030

Min: 230

Max: 392

Min: 175

Max: 297

★★★★★ 35

Min: 2430

Max: 4110

Min: 314

Max: 533

Min: 238

Max: 404

★★★★★★ 40

Min: 3300

Max: 5595

Min: 426

Max: 725

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1305

Max: 2355

Min: 179

Max: 323

Min: 133

Max: 240

★★★★ 30

Min: 1890

Max: 3210

Min: 258

Max: 440

Min: 192

Max: 327

★★★★★ 35

Min: 2565

Max: 4365

Min: 352

Max: 597

Min: 261

Max: 444

★★★★★★ 40

Min: 3480

Max: 5925

Min: 478

Max: 812

Min: 355

Max: 604

Secondary Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1740

Max: 3135

Min: 192

Max: 345

Min: 141

Max: 253

★★★★ 30

Min: 2520

Max: 4275

Min: 276

Max: 469

Min: 203

Max: 345

★★★★★ 35

Min: 3420

Max: 5805

Min: 375

Max: 638

Min: 276

Max: 468

★★★★★★ 40

Min: 4650

Max: 7905

Min: 510

Max: 867

Min: 375

Max: 637

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Team Usage

Guild Battle

[Water] SPD +30%

Siege Battle

[Guild] SPD +24%

Arena

[All] SPD +24%
Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com