Monster
Unawakened Form
Awakened Form

Dark Vampire Lord

eirgar

Attack

★★★★★

Devilmons

9

Awaken Bonus

Strengthen skill: Power-up [Weaken].

Essence to Awaken

15 10 15 12

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters in the Dungeons by 38%.

[Skill 1]

Vampire Bat

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

Multiplier: 200% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Weaken

Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance.
(Reusable in 4 turn(s))

Multiplier: 620% ATK

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 2]

Weaken (Strengthened)

Attacks the enemy 3 times. Each attack weakens the enemy's Attack Power, decreases the enemy's Attack Speed and blocks beneficial effects for 2 turns with a 75% chance each.
(Reusable in 4 turn(s))

Multiplier: 230% ATK x3

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Feast of Blood (Passive)

Makes the Blood Contract with all allies to grant the Vampire effect that heals their HP by 20% of the inflicted damage for 3 turns and increases their Attack Power for 3 turns.
(Reusable in 6 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4140

Max: 7020

Min: 323

Max: 549

Min: 257

Max: 436

★★★★★★ 40

Min: 5625

Max: 9555

Min: 439

Max: 747

Min: 349

Max: 593

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4350

Max: 7380

Min: 361

Max: 614

Min: 276

Max: 468

★★★★★★ 40

Min: 5910

Max: 10050

Min: 491

Max: 834

Min: 375

Max: 637

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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