Monster
Unawakened Form
Awakened Form

Dark Death Knight

dias

Defense

★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters by 30%.

[Skill 1]

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.

Multiplier: 400% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Check and Destroy

Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP.
(Reusable in 2 turn(s))

Multiplier: (100%+14%) ATK x2

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

[Skill 3]

Control (Passive)

Decreases the chances of receiving a Critical Hit by 50% and reduces the damage that other allies receive by 15%. Doesn't stack up with other damage reduction effects.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 189

Max: 321

Min: 196

Max: 333

★★★★★ 35

Min: 3915

Max: 6660

Min: 257

Max: 436

Min: 266

Max: 452

★★★★★★ 40

Min: 5325

Max: 9060

Min: 349

Max: 593

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 203

Max: 345

Min: 216

Max: 368

★★★★★ 35

Min: 4275

Max: 7260

Min: 276

Max: 468

Min: 295

Max: 500

★★★★★★ 40

Min: 5805

Max: 9885

Min: 375

Max: 637

Min: 400

Max: 681

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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