Monster
Unawakened Form
Awakened Form

Dark lizardman

devinodon

Defense

★★★

Devilmons

11

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Poisonous Teeth

Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.

Multiplier: (80% ATK + 130% DEF) x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%

[Skill 2]

Poisonous Whirlwind

Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy.
(Reusable in 4 turn(s))

Multiplier: 270% DEF

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Camouflage (Passive)

Increases the enemy's chances of landing a Glancing Hit by 30% and counterattacks with a 15% chance.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1860

Max: 3345

Min: 114

Max: 205

Min: 126

Max: 227

★★★★ 30

Min: 2670

Max: 4545

Min: 164

Max: 279

Min: 182

Max: 309

★★★★★ 35

Min: 3630

Max: 6180

Min: 223

Max: 379

Min: 247

Max: 420

★★★★★★ 40

Min: 4935

Max: 8400

Min: 304

Max: 516

Min: 336

Max: 571

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 131

Max: 236

Min: 136

Max: 244

★★★★ 30

Min: 2880

Max: 4905

Min: 189

Max: 321

Min: 196

Max: 333

★★★★★ 35

Min: 3915

Max: 6660

Min: 257

Max: 436

Min: 266

Max: 452

★★★★★★ 40

Min: 5325

Max: 9060

Min: 349

Max: 593

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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