Monster
Unawakened Form
Awakened Form

Wind undine

delphoi

Support

★★★★

Devilmons

8

Awaken Bonus

Strengthen skill: Power-up [Lightning Drop].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters with Wind attribute by 40%.

[Skill 1]

Lightning Drop

Attacks the enemy with a quick burst of Lightning.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 1]

Lightning Drop (Strengthened)

Attacks an enemy with a small lightning, decreasing its Attack Speed for 2 turns if the attack lands as a Critical Hit.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

[Skill 2]

Mind Shock

Inflicts damage on an enemy with a strong shock and puts the target's skill on cool down.
(Reusable in 4 turn(s))

Multiplier: 500% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Spirit's Blessing

Removes all harmful effects on all allies, also granting Immunity for 2 turns and recovering 30% of their HP.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3240

Max: 5520

Min: 150

Max: 255

Min: 209

Max: 356

★★★★★ 35

Min: 4425

Max: 7500

Min: 204

Max: 347

Min: 285

Max: 484

★★★★★★ 40

Min: 6000

Max: 10215

Min: 278

Max: 472

Min: 387

Max: 659

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3450

Max: 5880

Min: 175

Max: 297

Min: 223

Max: 380

★★★★★ 35

Min: 4710

Max: 7995

Min: 238

Max: 404

Min: 304

Max: 517

★★★★★★ 40

Min: 6390

Max: 10875

Min: 323

Max: 549

Min: 413

Max: 703

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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