Monster
Awakened Form

Dark Chun-Li

Chun-Li

Support

★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Obtainable From

Skills

[Skill 1]

Kikoken

Shoots out the energy on the enemy to inflict damage and decreases the Attack Bar by 30% with a 50% chance.

Multiplier: 3.8*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Hyakuretsukyaku

Attacks the enemy 3 times with a lightning kick to decrease the Attack Bar by 25% each, and deals damage that ignores Defense when the target's Attack Bar is 0.
(Reusable in 4 turn(s))

Multiplier: 1.6*{ATK} x3

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 3]

Kikosho

Attacks all enemies 3 times with powerful energy. Each attack has an 80% chance to remove all beneficial effects, to decrease the Attack Power for 2 turns and to increase the chance of landing a Glancing Hit for 2 turns respectively.
(Reusable in 5 turn(s))

Multiplier: 1.5*{ATK} x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +20%
Lv.4 Cooltime Turn -1

Stats
Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★ 30

Min: 3240

Max: 5520

Min: 220

Max: 374

Min: 192

Max: 327

★★★★★ 35

Min: 4425

Max: 7500

Min: 299

Max: 509

Min: 261

Max: 444

★★★★★★ 40

Min: 6000

Max: 10215

Min: 407

Max: 692

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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