Monster
Unawakened Form
Awakened Form

Wind bearman

dagorr

Attack

★★★

Devilmons

10

Awaken Bonus

New skill: Acquire [Flashing Strike].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters with Wind attribute by 30%.

[Skill 1]

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.

Multiplier: 380% ATK

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Cry of Battlefield

Increases the Attack Power of all allies for 2 turns and removes 2 harmful effects.
(Reusable in 4 turn(s))

Multiplier: 300% ATK + 15% MAX HP

Lv.2 Cooltime Turn -1

[Skill 3]

Flashing Strike

Strikes the enemy's camp to inflict damage on all enemies, decreasing their Attack Bar by 30%.
(Reusable in 6 turn(s))

Multiplier: 420% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2115

Max: 3795

Min: 114

Max: 205

Min: 109

Max: 196

★★★★ 30

Min: 3045

Max: 5175

Min: 164

Max: 279

Min: 157

Max: 267

★★★★★ 35

Min: 4140

Max: 7020

Min: 223

Max: 379

Min: 214

Max: 363

★★★★★★ 40

Min: 5625

Max: 9555

Min: 304

Max: 516

Min: 291

Max: 494

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2175

Max: 3930

Min: 153

Max: 275

Min: 102

Max: 183

★★★★ 30

Min: 3135

Max: 5340

Min: 220

Max: 374

Min: 147

Max: 250

★★★★★ 35

Min: 4275

Max: 7260

Min: 299

Max: 509

Min: 200

Max: 339

★★★★★★ 40

Min: 5805

Max: 9885

Min: 407

Max: 692

Min: 271

Max: 461

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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