Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water Warbear

dagora

HP

★★★

Devilmons / 2nd Awaken

13 4

Awaken Bonus

New skill: Acquire [Spirit's Will (Passive)].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters by 15%.

[Skill 1]

Thrash

Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 170% ATK + 15% MAX HP

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%

[Skill 2]

Crouch

Recovers your HP by 30% and increases Defense for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 30% HP

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

[Skill 3]

Spirit's Will (Passive)

Revives with 30% HP at the last dying breath using the power of unbreakable will.
[Automatic Effect]
(Reusable in 9 turns)

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters by 15%.

[Skill 1]

Thrash

Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 190% * {ATK} + 18% * {MAX HP}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Crouch

Recovers your HP by 35% and increases Defense for 2 turns. Your MAX HP increases by 20% whenever you use [Crouch], and this effect accumulates up to 5 times.
(Reusable in 3 turn(s))

Multiplier: 35% HP

Lv.2 Recovery +5%
Lv.3 Recovery +15%

[Skill 3]

Spirit's Will (Passive)

Counterattacks with a 50% chance when you receive damage, and revives with 30% of HP at the last dying breath using the power of unbreakable will.
[Automatic Effect]
(Reusable in 6 turns)

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2325

Max: 4185

Min: 85

Max: 153

Min: 124

Max: 223

★★★★ 30

Min: 3345

Max: 5700

Min: 122

Max: 208

Min: 178

Max: 303

★★★★★ 35

Min: 4560

Max: 7755

Min: 166

Max: 283

Min: 242

Max: 412

★★★★★★ 40

Min: 6195

Max: 10545

Min: 226

Max: 384

Min: 329

Max: 560

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2625

Max: 4710

Min: 92

Max: 166

Min: 133

Max: 240

★★★★ 30

Min: 3765

Max: 6420

Min: 133

Max: 226

Min: 192

Max: 327

★★★★★ 35

Min: 5130

Max: 8715

Min: 181

Max: 307

Min: 261

Max: 444

★★★★★★ 40

Min: 6975

Max: 11850

Min: 245

Max: 417

Min: 355

Max: 604

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2805

Max: 5040

Min: 116

Max: 209

Min: 145

Max: 262

★★★★ 30

Min: 4035

Max: 6855

Min: 168

Max: 285

Min: 209

Max: 356

★★★★★ 35

Min: 5490

Max: 9330

Min: 228

Max: 387

Min: 285

Max: 484

★★★★★★ 40

Min: 7455

Max: 12675

Min: 310

Max: 527

Min: 387

Max: 659

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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