Monster
Unawakened Form
Awakened Form

Wind Blade Dancer

cordelia

Attack

★★★★

Devilmons

9

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Skill 1]

Reverse Turn

Attacks the enemy and decreases the Attack Bar by 30% with a 50% chance.

Multiplier: 3.8*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Blade Dance of Night

Attacks the enemy 3 times to decrease the Attack Bar by 25% each, and deals damage that ignores Defense when the target's Attack Bar is 0.
(Reusable in 3 turn(s))

Multiplier: 1.6*{ATK} x3

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 3]

Accelerando (Passive)

Your Attack Power increases in proportion to the Attack Speed. Increases the Attack Speed for 1 turn after attacking the enemy every turn.
[Automatic Effect]

Multiplier: 5*{SPD}

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2940

Max: 4995

Min: 209

Max: 356

Min: 171

Max: 291

★★★★★ 35

Min: 3990

Max: 6780

Min: 285

Max: 484

Min: 233

Max: 396

★★★★★★ 40

Min: 5430

Max: 9225

Min: 387

Max: 659

Min: 316

Max: 538

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3090

Max: 5265

Min: 241

Max: 410

Min: 182

Max: 309

★★★★★ 35

Min: 4200

Max: 7140

Min: 328

Max: 557

Min: 247

Max: 420

★★★★★★ 40

Min: 5715

Max: 9730

Min: 446

Max: 758

Min: 336

Max: 571

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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