Monster
Unawakened Form
Awakened Form

Fire Epikion Priest

chloe

Support

★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters in the Arena by 27%.

[Skill 1]

Absorb Mana

Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.

Multiplier: 180% ATK + 12% MAX HP

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%

[Skill 2]

Fill

Recovers the HP of the ally target by 25%, and recovers the HP of all allies excluding the target by 15%.
(Reusable in 4 turn(s))

Multiplier: 25% MAX HP | 15% MAX HP

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Fanatic

All allies are invincible for 1 turn and gain Immunity for 3 turns.
(Reusable in 7 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3195

Max: 5430

Min: 161

Max: 273

Min: 203

Max: 345

★★★★★ 35

Min: 4350

Max: 7380

Min: 219

Max: 371

Min: 276

Max: 468

★★★★★★ 40

Min: 5910

Max: 10050

Min: 297

Max: 505

Min: 375

Max: 637

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3720

Max: 6330

Min: 175

Max: 297

Min: 206

Max: 351

★★★★★ 35

Min: 5055

Max: 8595

Min: 238

Max: 404

Min: 280

Max: 476

★★★★★★ 40

Min: 6885

Max: 11700

Min: 323

Max: 549

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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