Monster
Unawakened Form
Awakened Form

Water jack-o'-lantern

chilling

Attack

★★★★

Devilmons

7

Awaken Bonus

Leader skill: Increases the Accuracy of ally monsters in the Dungeons by 40%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Accuracy of ally monsters in the Dungeons by 40%.

[Skill 1]

Trickster

Attacks an enemy 3 times. Each attack has a 30% chance to decrease the enemy's Attack Speed for 2 turns. This attack will deal more damage according to your Attack Speed.

Multiplier: ((SPD + 180) / 2.3)% x3

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%

[Skill 2]

Song of the Night Wind

Increases the Attack Speed and Critical Rate of all allies for 2 turns.
(Reusable in 4 turn(s))

Lv.2 Cooltime Turn -1

[Skill 3]

The Cunning (Passive)

Steals a beneficial effect from the enemy target when landing an attack. Your Attack Speed increases according to the number of beneficial effects currently on you. In addition, recovers your HP by 10% whenever you steal one beneficial effect from the enemy.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2775

Max: 4725

Min: 203

Max: 345

Min: 189

Max: 321

★★★★★ 35

Min: 3780

Max: 6420

Min: 276

Max: 468

Min: 257

Max: 436

★★★★★★ 40

Min: 5130

Max: 8730

Min: 375

Max: 637

Min: 349

Max: 593

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2940

Max: 4995

Min: 234

Max: 398

Min: 199

Max: 339

★★★★★ 35

Min: 3990

Max: 6780

Min: 318

Max: 541

Min: 271

Max: 460

★★★★★★ 40

Min: 5430

Max: 9225

Min: 433

Max: 736

Min: 368

Max: 626

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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