Monster
Unawakened Form
Awakened Form

Light ninetail

chamie

Attack

★★★★

Devilmons

12

Awaken Bonus

Strengthen skill: Power-up [Will-o'-the-Wisp].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Light attribute by 40%.

[Skill 1]

Will-o'-the-Wisp

Attacks the enemy 3 times with a shimmering light.

Multiplier: 130% ATK x3

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 1]

Will-o'-the-Wisp (Strengthened)

Attacks an enemy 3 times with a shimmering light. Each strike has a 30% chance to deter the enemy's HP recovery for 2 turns.

Multiplier: 130% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%

[Skill 2]

Soul Snatcher

Throws soul beads at the enemy to deal damage, and recovers the same amount of the inflicted damage as HP. Additionally, all excessive HP recovery from this skill will be converted to a shield that lasts for 2 turns.
(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Reincarnate

Removes all harmful effects on yourself and comes back to life with 100% HP and in a condition where you can use all other skills except [Reincarnate]. Additionally, you gain 50% increased Attack Power and Defense everytime you use [Reincarnate] (accumulates up to 5 times). You instantly gain another turn after using the skill.
(Reusable in 7 turn(s))

Multiplier: 100% HP

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3345

Max: 5700

Min: 213

Max: 362

Min: 140

Max: 238

★★★★★ 35

Min: 4560

Max: 7755

Min: 290

Max: 492

Min: 190

Max: 323

★★★★★★ 40

Min: 6195

Max: 10545

Min: 394

Max: 670

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3300

Max: 5610

Min: 237

Max: 404

Min: 171

Max: 291

★★★★★ 35

Min: 4485

Max: 7635

Min: 323

Max: 549

Min: 233

Max: 396

★★★★★★ 40

Min: 6105

Max: 10380

Min: 439

Max: 747

Min: 316

Max: 538

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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