Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Dark Howl

chacha

Support

★★

Devilmons / 2nd Awaken

11 5

Awaken Bonus

New skill: Acquire [Attack! Attack!].

Essence to Awaken

20 15

Obtainable From

Skills

[Skill 1]

Attack!

Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.

Multiplier: 350% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Heal!

Removes all harmful effects on the target ally and recovers both your HP and the target's HP by 20%.
(Reusable in 3 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Attack! Attack!

Attacks an enemy and also transfers the harmful effects on yourself to the target.
(Reusable in 5 turn(s))

Multiplier: 660% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Attack!

Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15% and creates a shield proportional to the amount of damage dealt for 2 turns.

Multiplier: 4.4*{ATK}

Lv.2 Damage +10%
Lv.3 Recovery +15%

[Skill 2]

Heal!

Removes all harmful effects on the target ally and recovers both your HP and the target's HP by 20%.
(Reusable in 2 turn(s))

Multiplier: 0.15*{Target MAX HP}

Lv.2 Recovery +10%
Lv.3 Recovery +15%

[Skill 3]

Attack! Attack!

Attacks an enemy to inflict damage, steals the beneficial effects on the enemy, and transfers the harmful effects granted on yourself. In addition, you and the target's Attack Power, excluding the boss, will be switched while the skill is on cooldown if the target's Attack Power is higher than yours.
(Reusable in 4 turn(s))

Multiplier: 7.7*{ATK}

Lv.2 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 885

Max: 1680

Min: 72

Max: 136

Min: 85

Max: 161

★★★ 25

Min: 1350

Max: 2415

Min: 109

Max: 196

Min: 128

Max: 231

★★★★ 30

Min: 1935

Max: 3300

Min: 157

Max: 267

Min: 185

Max: 315

★★★★★ 35

Min: 2640

Max: 4485

Min: 214

Max: 363

Min: 252

Max: 428

★★★★★★ 40

Min: 3585

Max: 6090

Min: 291

Max: 494

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1215

Max: 2325

Min: 80

Max: 152

Min: 78

Max: 148

★★★ 25

Min: 1860

Max: 3345

Min: 121

Max: 218

Min: 119

Max: 214

★★★★ 30

Min: 2670

Max: 4545

Min: 175

Max: 297

Min: 171

Max: 291

★★★★★ 35

Min: 3630

Max: 6180

Min: 238

Max: 404

Min: 233

Max: 396

★★★★★★ 40

Min: 4935

Max: 8400

Min: 323

Max: 549

Min: 316

Max: 538

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1515

Max: 2865

Min: 96

Max: 182

Min: 99

Max: 188

★★★ 25

Min: 2295

Max: 4125

Min: 145

Max: 262

Min: 150

Max: 271

★★★★ 30

Min: 3300

Max: 5610

Min: 209

Max: 356

Min: 216

Max: 368

★★★★★ 35

Min: 4485

Max: 7635

Min: 285

Max: 484

Min: 295

Max: 500

★★★★★★ 40

Min: 6105

Max: 10380

Min: 387

Max: 659

Min: 400

Max: 681

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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