Monster
Unawakened Form
Awakened Form

Fire Magical Archer

cassandra

Attack

★★★

Devilmons

15

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters with Fire attribute by 35%.

Essence to Awaken

20 5 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Fire attribute by 35%.

[Skill 1]

Magic Arrow

Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

[Skill 2]

Wedge Arrow

Drives a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turn(s))

Multiplier: 290% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Hell Flame Arrow

Attacks all enemies 2 times with burning arrows and inflicts Continuous Damage for 3 turns with a 35% chance on each attack.
(Reusable in 6 turn(s))

Multiplier: 200% ATK x2

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1635

Max: 2940

Min: 153

Max: 275

Min: 102

Max: 183

★★★★ 30

Min: 2355

Max: 4005

Min: 220

Max: 374

Min: 147

Max: 250

★★★★★ 35

Min: 3210

Max: 5445

Min: 299

Max: 509

Min: 200

Max: 339

★★★★★★ 40

Min: 4365

Max: 7410

Min: 407

Max: 692

Min: 271

Max: 461

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 175

Max: 314

Min: 92

Max: 166

★★★★ 30

Min: 2880

Max: 4905

Min: 251

Max: 428

Min: 133

Max: 226

★★★★★ 35

Min: 3915

Max: 6660

Min: 342

Max: 581

Min: 181

Max: 307

★★★★★★ 40

Min: 5325

Max: 9060

Min: 465

Max: 790

Min: 245

Max: 417

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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