Monster
Unawakened Form
Awakened Form

Dark Elemental

camules

Attack

★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Skill 1]

Dark Claw

Attacks the enemy with sharp claws of darkness. Inflicts Continuous Damage for 2 turns if you get a Critical Hit.

Multiplier: 350% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +5%
Lv.8 Damage +20%

[Skill 2]

Solid Blades

Increases your Attack Power and Critical Rate for 3 turns. Additionally, your Attack Bar increases by 50%.
(Reusable in 4 turn(s))

Lv.2 Cooltime Turn -1

[Skill 3]

Power of Darkness

Reflects 30% of the incoming damage for 3 turns and keeps your HP from falling under 1.
(Reusable in 7 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
106 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1710

Max: 3075

Min: 150

Max: 271

Min: 99

Max: 179

★★★★ 30

Min: 2460

Max: 4185

Min: 216

Max: 368

Min: 143

Max: 244

★★★★★ 35

Min: 3345

Max: 5685

Min: 295

Max: 500

Min: 195

Max: 331

★★★★★★ 40

Min: 4560

Max: 7740

Min: 400

Max: 681

Min: 265

Max: 450

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
122 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1890

Max: 3405

Min: 165

Max: 297

Min: 109

Max: 196

★★★★ 30

Min: 2730

Max: 4635

Min: 237

Max: 404

Min: 157

Max: 267

★★★★★ 35

Min: 3705

Max: 6300

Min: 323

Max: 549

Min: 214

Max: 363

★★★★★★ 40

Min: 5040

Max: 8565

Min: 439

Max: 747

Min: 291

Max: 494

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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