Monster
Unawakened Form
Awakened Form

Fire Frankenstein

bulldozer

HP

★★★

Devilmons

14

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters by 21% in Guild Content.

[Skill 1]

Hammer Punch

Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.

Multiplier: 180% xN

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%

[Skill 2]

Body Press

Crushes all enemies and decreases the Attack Bar of each enemy by 30%. The damage of this attack is proportionate to your MAX HP and Defense.
(Reusable in 4 turn(s))

Multiplier: 125% DEF + 15% MAX HP

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Full Power Punch

Strikes with every last bit of power left in the body. This attack will ignore the target's Defense, but you will be stunned for 1 turn after performing this attack. The damage of this attack increases according to your Defense.
(Reusable in 5 turn(s))

Multiplier: 160% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1965

Max: 3540

Min: 112

Max: 201

Min: 121

Max: 218

★★★★ 30

Min: 2835

Max: 4815

Min: 161

Max: 273

Min: 175

Max: 297

★★★★★ 35

Min: 3855

Max: 6540

Min: 219

Max: 371

Min: 238

Max: 404

★★★★★★ 40

Min: 5235

Max: 8895

Min: 297

Max: 505

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2220

Max: 3990

Min: 116

Max: 209

Min: 136

Max: 244

★★★★ 30

Min: 3195

Max: 5430

Min: 168

Max: 285

Min: 196

Max: 333

★★★★★ 35

Min: 4350

Max: 7380

Min: 228

Max: 387

Min: 266

Max: 452

★★★★★★ 40

Min: 5910

Max: 10050

Min: 310

Max: 527

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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