Monster
Unawakened Form
Awakened Form

Dark Magical Archer

bethony

Attack

★★★★

Devilmons

14

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

20 5 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Dark attribute by 35%.

[Skill 1]

Magic Arrow

Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

[Skill 2]

Wedge Arrow

Drives a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turn(s))

Multiplier: 290% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Shadow Arrow

Attacks consecutively with 2 arrows. Each attack has a 30% chance to ignore the enemy's Defense. Increases the chance by 15% for each harmful effect granted on the enemy.
(Reusable in 4 turn(s))

Multiplier: 300% ATK x2

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2415

Max: 4095

Min: 272

Max: 463

Min: 143

Max: 244

★★★★★ 35

Min: 3285

Max: 5565

Min: 371

Max: 630

Min: 195

Max: 331

★★★★★★ 40

Min: 4455

Max: 7575

Min: 504

Max: 856

Min: 265

Max: 450

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
120 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 293

Max: 499

Min: 143

Max: 244

★★★★★ 35

Min: 3915

Max: 6660

Min: 399

Max: 678

Min: 195

Max: 331

★★★★★★ 40

Min: 5325

Max: 9060

Min: 542

Max: 922

Min: 265

Max: 450

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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