Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Wind griffon

Bernard

Support

★★★

Devilmons / 2nd Awaken

10 5

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters with Wind attribute by 30%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Wind attribute by 30%.

[Skill 1]

Snatch

Attacks the enemy with razor-sharp claws, Damage increases accordingly to your Attack Speed.

Multiplier: (Spd+90)/0.55)% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Body Slam

Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 510% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Tailwind

Increases the Attack Bar of all allies by 30%, and also increases their Attack Speed for 2 turns.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Wind attribute by 30%.

[Skill 1]

Snatch

Attacks the enemy with razor-sharp claws and decreases the Attack Bar by 15% with an 80% chance. Damage increases accordingly to your Attack Speed.

Multiplier: {ATK}*({SPD} + 90)/45

Lv.2 Damage +15%
Lv.3 Harmful Effect Rate +20%

[Skill 2]

Body Slam

Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. Damage increases accordingly to your Attack Speed.
(Reusable in 2 turn(s))

Multiplier: {ATK}*({SPD} + 300)/80

Lv.2 Damage +15%

[Skill 3]

Tailwind

Increases the Attack Bar of all allies by 30%, and also increases their Attack Speed for 2 turns.
(Reusable in 3 turn(s))

Lv.2 Attack Bar Recovery +5%
Lv.3 Attack Bar Recovery +10%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
110 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2070

Max: 3735

Min: 85

Max: 153

Min: 141

Max: 253

★★★★ 30

Min: 2985

Max: 5085

Min: 122

Max: 208

Min: 203

Max: 345

★★★★★ 35

Min: 4065

Max: 6900

Min: 166

Max: 283

Min: 276

Max: 468

★★★★★★ 40

Min: 5520

Max: 9390

Min: 226

Max: 384

Min: 375

Max: 637

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2295

Max: 4125

Min: 92

Max: 166

Min: 155

Max: 279

★★★★ 30

Min: 3300

Max: 5610

Min: 133

Max: 226

Min: 223

Max: 380

★★★★★ 35

Min: 4485

Max: 7635

Min: 181

Max: 307

Min: 304

Max: 517

★★★★★★ 40

Min: 6105

Max: 10380

Min: 245

Max: 417

Min: 413

Max: 703

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2505

Max: 4515

Min: 121

Max: 218

Min: 160

Max: 288

★★★★ 30

Min: 3615

Max: 6150

Min: 175

Max: 297

Min: 230

Max: 392

★★★★★ 35

Min: 4920

Max: 8355

Min: 238

Max: 404

Min: 314

Max: 533

★★★★★★ 40

Min: 6690

Max: 11370

Min: 323

Max: 549

Min: 426

Max: 725

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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