Monster
Unawakened Form
Awakened Form

Fire Blade Dancer

berenice

Support

★★★★

Devilmons

11

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Skill 1]

Reverse Turn

Attacks the enemy and decreases the Attack Bar by 30% with a 50% chance.

Multiplier: 3.8*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Crescent Blade

Attacks all enemies 2 times to decrease their Attack Speed for 2 turns with a 50% chance each.
(Reusable in 4 turn(s))

Multiplier: 2.0*{ATK} x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

[Skill 3]

Full Moon

Increases the Attack Bar of all allies by 30% and increases the Attack Speed and Critical Rate for 2 turns each.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3240

Max: 5520

Min: 196

Max: 333

Min: 164

Max: 279

★★★★★ 35

Min: 4425

Max: 7500

Min: 266

Max: 452

Min: 223

Max: 379

★★★★★★ 40

Min: 6000

Max: 10215

Min: 362

Max: 615

Min: 304

Max: 516

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★ 30

Min: 3450

Max: 5880

Min: 223

Max: 380

Min: 175

Max: 297

★★★★★ 35

Min: 4710

Max: 7995

Min: 304

Max: 517

Min: 238

Max: 404

★★★★★★ 40

Min: 6390

Max: 10875

Min: 413

Max: 703

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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