Monster
Unawakened Form
Awakened Form

Water Desert Queen

bastet

Support

★★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters by 33%.

[Skill 1]

Touch of Seduction

Attacks the enemy and decreases its Attack Power for 2 turns with a 50% chance.

Multiplier: 400% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%

[Skill 2]

Curse of the Beautiful

Attacks all enemies 3 times to decrease the Defense, increase their chances of landing a glancing hit and disturb their HP recovery for 2 turns with a 50% chance.
(Reusable in 5 turn(s))

Multiplier: 100% ATK x3

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +15%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1

[Skill 3]

Oasis's Blessing

Increases the Attack Bar of all allies by 25% each. This skill will also create a shield that absorbs damage and increases your Attack Power for 3 turns. The Shield amount is proportionate to your level.
(Reusable in 5 turn(s))

Multiplier: 120x Lv

Lv.2 Shield +10%
Lv.3 Shield +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4710

Max: 7995

Min: 261

Max: 444

Min: 280

Max: 476

★★★★★★ 40

Min: 6390

Max: 10875

Min: 355

Max: 604

Min: 381

Max: 648

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5130

Max: 8715

Min: 276

Max: 468

Min: 309

Max: 525

★★★★★★ 40

Min: 6975

Max: 11850

Min: 375

Max: 637

Min: 420

Max: 714

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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