Monster
Unawakened Form
Awakened Form

Light Boomerang Warrior

bailey

Attack

★★★★

Devilmons

11

Awaken Bonus

Leader skill: The Critical Rate of ally Monsters is increased by 24% in Guild content.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Critical Rate of ally monsters in Guild Content by 24%.

[Skill 1]

Returning Boomerang

Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.

Multiplier: 340% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Spirit Focus

Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Lightning Flash

Attacks all enemies to inflict damage that's proportionate to your attack speed and increases your Attack Bar by 10% each when you land a Critical Hit. Chakram Dancer's Attack Bar will increase by 20% each when her attack lands as a Critical Hit while they attack together.
(Reusable in 5 turn(s))

Multiplier: ((SPD + 150) / 0.7)% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2670

Max: 4545

Min: 209

Max: 356

Min: 189

Max: 321

★★★★★ 35

Min: 3630

Max: 6180

Min: 285

Max: 484

Min: 257

Max: 436

★★★★★★ 40

Min: 4935

Max: 8400

Min: 387

Max: 659

Min: 349

Max: 593

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 241

Max: 410

Min: 196

Max: 333

★★★★★ 35

Min: 3915

Max: 6660

Min: 328

Max: 557

Min: 266

Max: 452

★★★★★★ 40

Min: 5325

Max: 9060

Min: 446

Max: 758

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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