Monster
Unawakened Form
Awakened Form

Water Giant Warrior

bagir

Defense

★★★

Devilmons

14

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Iron Throw

Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +15%

[Skill 2]

Weak Spot Strike

Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect.
(Reusable in 4 turn(s))

Multiplier: 200% ATK + 330% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

[Skill 3]

Powerful Throw

Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 3 turns. The damage increases according to your Defense.
(Reusable in 5 turn(s))

Multiplier: 840% DEF

Lv.2 Damage +10%
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1860

Max: 3345

Min: 102

Max: 183

Min: 138

Max: 249

★★★★ 30

Min: 2670

Max: 4545

Min: 147

Max: 250

Min: 199

Max: 339

★★★★★ 35

Min: 3630

Max: 6180

Min: 200

Max: 339

Min: 271

Max: 460

★★★★★★ 40

Min: 4935

Max: 8400

Min: 271

Max: 461

Min: 368

Max: 626

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1965

Max: 3540

Min: 107

Max: 192

Min: 162

Max: 292

★★★★ 30

Min: 2835

Max: 4815

Min: 154

Max: 261

Min: 234

Max: 398

★★★★★ 35

Min: 3855

Max: 6540

Min: 209

Max: 355

Min: 318

Max: 541

★★★★★★ 40

Min: 5235

Max: 8895

Min: 284

Max: 483

Min: 433

Max: 736

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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