Monster
Unawakened Form
Awakened Form

Fire Magic Knight

astar

Attack

★★★★

Devilmons

9

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters by 25%.

[Skill 1]

Blade Surge

Attacks the enemy target 2 times and attacks all enemies with even more powerful attack on the 3rd attack.

Multiplier: 100% ATK x2 + 200% ATK x1

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Magic Surge

Attacks the target with 3 magic bullets and prevents the target from using skills with cooldowns for 2 turns with a 75% chance. The skill will also deal 30% increased damage on the enemies that do not have any beneficial effects.
(Reusable in 3 turn(s))

Multiplier: 210% ATK x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

[Skill 3]

Vengeful Fire (Passive)

Your Attack Speed increases as your HP gets lower, and you deal 100% more damage if the enemy has more HP than you.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
89 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2730

Max: 4635

Min: 230

Max: 392

Min: 164

Max: 279

★★★★★ 35

Min: 3705

Max: 6300

Min: 314

Max: 533

Min: 223

Max: 379

★★★★★★ 40

Min: 5040

Max: 8565

Min: 426

Max: 725

Min: 304

Max: 516

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2835

Max: 4815

Min: 265

Max: 452

Min: 175

Max: 297

★★★★★ 35

Min: 3855

Max: 6540

Min: 361

Max: 613

Min: 238

Max: 404

★★★★★★ 40

Min: 5235

Max: 8895

Min: 491

Max: 834

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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