Monster
Unawakened Form
Awakened Form

Wind Brownie Magician

aquila

Attack

★★★★

Devilmons

9

Awaken Bonus

Leader skill: Increases the Accuracy of ally monsters by 30%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Accuracy of ally monsters by 30%.

[Skill 1]

Run Run

Bounces towards the enemy to attack and gets another turn with a 30% chance.

Multiplier: 300% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Fever Time

Increases the Attack Power and critical rate of all allies for 2 turns.
(Reusable in 4 turn(s))

Lv.2 Cooltime Turn -1

[Skill 3]

Unexpected Exposure

Attacks all enemies and removes beneficial effects of the enemies. Gains a turn instantly if you succeed in removing beneficial effects.
(Reusable in 5 turn(s))

Multiplier: 320% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 189

Max: 321

Min: 196

Max: 333

★★★★★ 35

Min: 3915

Max: 6660

Min: 257

Max: 436

Min: 266

Max: 452

★★★★★★ 40

Min: 5325

Max: 9060

Min: 349

Max: 593

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
106 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3045

Max: 5175

Min: 237

Max: 404

Min: 189

Max: 321

★★★★★ 35

Min: 4140

Max: 7020

Min: 323

Max: 549

Min: 257

Max: 436

★★★★★★ 40

Min: 5625

Max: 9555

Min: 439

Max: 747

Min: 349

Max: 593

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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