Monster
Unawakened Form
Awakened Form

Water Charger Shark

aqcus

Attack

★★★

Devilmons

9

Awaken Bonus

Leader skill: Increases the Attack Speed of ally monsters with Water attribute by 23%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters with Water attribute by 23%.

[Skill 1]

Lunging Wave

Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

[Skill 2]

Drive

Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance.
(Reusable in 3 turn(s))

Multiplier: 540% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%

[Skill 3]

The Smell of Blood (Passive)

When landing as a Critical Hit, this attack additionally inflicts Continuous Damage for 1 turn on the target. If the target dies from this attack, you will heal as much as the amount of damage dealt as the finishing blow.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1890

Max: 3405

Min: 131

Max: 236

Min: 107

Max: 192

★★★★ 30

Min: 2730

Max: 4635

Min: 189

Max: 321

Min: 154

Max: 261

★★★★★ 35

Min: 3705

Max: 6300

Min: 257

Max: 436

Min: 209

Max: 355

★★★★★★ 40

Min: 5040

Max: 8565

Min: 349

Max: 593

Min: 284

Max: 483

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 158

Max: 284

Min: 109

Max: 196

★★★★ 30

Min: 2880

Max: 4905

Min: 227

Max: 386

Min: 157

Max: 267

★★★★★ 35

Min: 3915

Max: 6660

Min: 309

Max: 525

Min: 214

Max: 363

★★★★★★ 40

Min: 5325

Max: 9060

Min: 420

Max: 714

Min: 291

Max: 494

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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