Monster
Unawakened Form
Awakened Form

Water vagabond

allen

HP

★★★

Devilmons

13

Awaken Bonus

New skill: Acquire [Strong Will (Passive)].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Slash Rocks

Swings a giant sword to deal damage and decrease the target's Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 100% ATK + 18& MAX HP

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +20%

[Skill 2]

Taunting Strike

Attacks an enemy with a humiliating strike, provoking the target with an 80% chance. This attack will deal more damage according to your MAX HP.
(Reusable in 3 turn(s))

Multiplier: 190% ATK + 26% MAX HP

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Strong Will (Passive)

When your HP is lower than 30%, the damage you receive is reduced by 50%.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1200

Max: 2280

Min: 64

Max: 121

Min: 72

Max: 136

★★★ 25

Min: 1815

Max: 3270

Min: 97

Max: 175

Min: 109

Max: 196

★★★★ 30

Min: 2625

Max: 4455

Min: 140

Max: 238

Min: 157

Max: 267

★★★★★ 35

Min: 3570

Max: 6060

Min: 190

Max: 323

Min: 214

Max: 363

★★★★★★ 40

Min: 4845

Max: 8235

Min: 258

Max: 439

Min: 291

Max: 494

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1455

Max: 2775

Min: 67

Max: 127

Min: 75

Max: 142

★★★ 25

Min: 2220

Max: 3990

Min: 102

Max: 183

Min: 114

Max: 205

★★★★ 30

Min: 3195

Max: 5430

Min: 147

Max: 250

Min: 164

Max: 279

★★★★★ 35

Min: 4350

Max: 7380

Min: 200

Max: 339

Min: 223

Max: 379

★★★★★★ 40

Min: 5910

Max: 10050

Min: 271

Max: 461

Min: 304

Max: 516

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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