Monster
Unawakened Form
Awakened Form

Water Polar Queen

alicia

Attack

★★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters in the Arena by 44%.

[Skill 1]

Essence Explosion

Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 50% chance.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Storm of Midnight

Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy's attack speed.
(Reusable in 3 turn(s))

Multiplier: (Spd+20)/0.4)% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 3]

Frost Rush

Attacks all enemies with ice pillars 3 times and freezes them for 1 turn with a 15% chance. Gains another turn instantly if the enemy dies.
(Reusable in 5 turn(s))

Multiplier: 160% ATK x3

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 3990

Max: 6780

Min: 299

Max: 509

Min: 290

Max: 492

★★★★★★ 40

Min: 5430

Max: 9225

Min: 407

Max: 692

Min: 394

Max: 670

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4275

Max: 7260

Min: 342

Max: 581

Min: 299

Max: 509

★★★★★★ 40

Min: 5805

Max: 9885

Min: 465

Max: 790

Min: 407

Max: 692

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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